When no targets remain, send command for drones to Return to Drone Bay. Repeat Steps 7 and 9 until no drones arrive. Wait several seconds for drones to launch, then send command for drones to attack current target. Else, drag drones from drone window into empty space adjacent to drone window (launch drones) and flag DronesDeployed as True. On Overview, sort by distance (closest at the top) if not already selected, select first/closest rat (however Hunt Bot determines that a given entry in the Overview is a rat), click "Target" on Selected Item Pane, then click "Orbit." (Probably can add FightModule after LaunchDrones.)ġ1. When arriving at destination, determine target presence using whatever Algorithm Hunt Bot already has (Change BeltHunter Result2 to go to LaunchDrones Module first.)ġ0. with default algorithm to warp to first belt/anomaly) (Unnecessary, use ' EVE Settings Operations' or do in first run.)ĩ. In Selected Item Pane, go to "Orbit" button and right click, click "Set Default.", set to (Drone Control Range - 15km) (so that you will be comfortably within your drone control range while orbiting a target) (Algorithm Editor)Ĩ. (Unnecessary, use ' EVE Settings Operations' or do in first run.)ħ. Go to Stations pane, sort by distance (closest at the top), Target first entry (should be adjacent station). (while drone control range is specified in the GUI for Miner, no such entry exists for Hunt Bot) (Unnecessary, use ' EVE Settings Operations' or do in first run.)Ħ. Save the corresponding number as your range. Scroll Down until string equals "Drone Control Range" (or something to that effect, I'm not on Eve at the moment)ĥ. In Information Window, select Attributes PaneĤ. After undock, left click on upper left corner menu of drone window, select "Aggressive" and "Focus Fire" if not selected, then right click on drones -> Show Information (Might have to mess with '\AppData\Local\MacroLab\Eve Pilot\Client_0\Settings\EveMiner.XML'.)ģ. Might have to mess with '\AppData\Local\MacroLab\Eve Pilot\Client_0\Settings\EveMiner.XML'.)Ģ. If "No more items in source location." window appears, select Ok. Select and drag the first inventory entry to the fitting window drone bay text. Right click in empty portion of Station Hangar, select "Stack All". If less than full, open Station Hangar, go to text filter, input Drone name. In station, open fitting window, check Drone Bay. Strings to define in script: Drone name ('Hobgoblin', 'Wasp', 'Gecko', etc.)ġ. Hotkeys to set manually prior to use: Drone Attack Target, Drones Return to Drone Bay (Algorithm Editor) Here are my thoughts on how this would work: I don't know if you're still interested in this, but I certainly am. It doesn't sound like you need any coding at all.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |